Ore Factory Squad
Unofficial Factory Optimization Wiki

Ore Factory Squad

A fan-made optimization guide for the factory automation sim by threeW — mine ore, build production lines, fulfill contracts, and grow a thriving industrial operation from a humble claim.

released
2026
genre
Factory Sim
digSites
4
metals
Copper & Iron
mode
Online + Offline

Announcements

Latest patches, production-chain additions, and community notes.

What is Ore Factory Squad?

Ore Factory Squad is a factory automation simulation by threeW. You start from a humble claim — the Greenpark Lot — and expand by mining ore, crushing stone, smelting metals, and wiring up conveyor logistics to fulfill contracts. Machines run automatically once placed, so the real game is layout, throughput, and unlocking worker licenses to scale production. The game is about 480 MB, runs on mobile and PC, supports offline play, and offers an online mode for sharing and trading contracts.

At a glance

DeveloperthreeW
Size~480 MB
PlatformMobile & PC
GenreFactory Simulation / Automation
StartGreenpark Lot
ModeOffline supported
Data snapshotGame data snapshot: Jul 2026

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Frequently Asked Questions

Quick answers to what new factory builders ask most.

What is the best early-game setup?

Start with one copper line on the Greenpark Lot: miner → crusher → smelter → ingot crate, then clear the L5 contract before expanding.

How do worker licenses work?

Each license tier unlocks faster machine tiers and more placement slots. You earn license points by completing contracts and leveling your claim.

Can I play fully offline?

Yes. The game runs offline; only contract sharing, trading, and leaderboards need the online mode.

How do I raise throughput?

Merge conveyors, balance load across parallel machines, and avoid single-belt bottlenecks at the smelter input.